This means that extreme uncomfortable moodlets like the +40 'really needs to pee' moodlet still make your sim feel appropriately uncomfortable. This allows the base game's balance between mood intensities to be maintained, and means emotional deaths remain rare.Īssertive Discomfort: If an individual uncomfortable moodlet has a score larger than all of the largest other negative emotion's moodlets combined, then it will overcome the other negative mood and force the sim into the 'uncomfortable' mood. A bunch of uncomfortable moodlets can flip a sim from feeling 'happy' to feeling 'sad', but they cannot boost a sim from feeling 'sad' to 'very sad'.
Passive Discomfort: The score of changing uncomfortable moodlets is added to the largest negative emotion when determining what dominant mood to put the sim in, but NOT when determining what intensity level of that mood to put them in. Uncomfortable Overhaul is also included in the newer Meaningful Stories mod!Ĭhangeable Discomfort: 'Uncomfortable' is now a changeable mood, which means it can boost the score of other negative emotions similar to how 'happy' boosts the score of positive emotions.